import { LayerType, UIConfig } from "../ui/UIManager";

export enum LayerID {
    game,
    gameTurntable,
    gameRule,
    gameReward,
}

export let UIConfigData: { [key: number]: UIConfig } = {
    [LayerID.game]: { layer: LayerType.UI, prefab: "prefab/game" },
    [LayerID.gameTurntable]: { layer: LayerType.LayerPopUp, prefab: "prefab/gameTurntable" },
    [LayerID.gameRule]: { layer: LayerType.LayerPopUp, prefab: "prefab/rule" },
    [LayerID.gameReward]: { layer: LayerType.LayerPopUp, prefab: "prefab/gameReward" },

}